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AI Insights · Timothy · July 2022

Top 5 io Games on Android in France – Q2 2022

Analyzing the performance of the top 5 io games on the Android platform in France during the second quarter of 2022, including downloads, revenue, and active users.

Top 5 io Games on Android in France – Q2 2022

In the second quarter of 2022, the top 5 io games on the Android platform in France demonstrated diverse trends in terms of downloads, revenue, and active users. Below, we delve into the performance of each game based on data from Sensor Tower.

Snake.io - Fun Snake .io Games saw a fluctuating pattern in weekly downloads, starting strong with over 20K at the end of March, peaking at 33K in mid-April, and gradually declining to around 12K by the end of June. Weekly revenue remained relatively stable, averaging around $50 throughout the quarter. The game maintained a robust user base, with weekly active users oscillating between 94K and 118K, peaking in mid-April.

Hole.io experienced a decrease in weekly downloads from 24.6K at the end of March to approximately 11.6K by the end of June. Revenue showed a similar trend, starting at $103 and dropping to $86 by the end of the quarter. Active users for Hole.io began at 118K and fluctuated, ending the quarter at around 86K.

slither.io exhibited a noticeable decline in weekly downloads, starting at 8.4K in late March, peaking at 24.7K in mid-April, and decreasing to about 6.2K by the end of June. Revenue remained minimal throughout the quarter, with a slight peak of $22 in mid-April. Active user numbers showed a slight downward trend, beginning at 100K and ending at approximately 94K.

Fish Eater.io had a varied performance in downloads, with figures ranging from a high of 10.9K at the end of March to a low of 4.7K in mid-June, ending the quarter at around 5.9K. Revenue was inconsistent, peaking at $68 in late June. The game’s active user base remained relatively stable, fluctuating between 10K and 16K.

Paper.io 3D saw weekly downloads decrease from 19.5K at the end of March to about 4.5K by the end of June. Revenue followed a similar pattern, remaining low throughout the quarter, with a peak of $20 in mid-May. Active users showed some variability, starting at 45K, peaking at 52K in early April, and ending the quarter at around 38K.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022